Components Menus

Menus

Menus display a list of choices on a transient sheet of material.

Menus appear upon interaction with a button, action, or other control. They display a list of choices, with one choice per line.

Menu items may be disabled if not applicable to a certain context. Contextual menus dynamically change their available menu items based on the current state of the app.

Types

Simple menus (mobile and tablet)
Cascading menus (desktop)

Elevation

Menus appear above other in-app elements.

Behavior

Scrollable

Alternatives

Simple dialogs

Material Design menus show choices on a transient sheet

Usage Expand and collapse content An arrow that points down when collapsed and points up when expanded.

A menu is a temporary piece of material that appears upon interaction with a button, action, pointer, or other control. It contains at least two menu items.

Each menu item consists of a discrete option or action that can affect the app, the view, or selected elements within a view.

Menus should not be used as a primary method for navigation within an app.

Material Design app bar action overflow menu

The action overflow in the app bar will emit a menu.

Material Design action overflow menu with 5 items

This action overflow menu contains five menu items: “Refresh”, “Settings”, “Send feedback”,“Help,” and “Signout”.

Menu labels

The label of a button or control should concisely and accurately reflect the items within the menu. Menu bars typically use single words as labels, like “file,” “format,” and “edit.” Other contexts may require longer labels.

Disabled menu options

Menus display a consistent set of menu items. A menu item may be enabled or disabled based on the current state of the application.

Menu items unify under Material Design view

Do.

The title “View” accurately describes the unifying characteristic of the menu items it contains.

Non-descriptive title in Material Design menu items

Don’t.

The title “Stuff” is not descriptive and does not help users predict what menu items they will find in the Stuff menu.

Contextual menus

Contextual menus dynamically change their available menu items based on the current state of the application.

  • Menu items that are irrelevant to the current context may be removed
  • Menu items which are relevant but need certain conditions to be met may be disabled. For example, the Copy menu option becomes enabled when text is selected.

Single menu-item states

Some app states may result in a contextual menu with only a single menu item. For example, when highlighting text on a web page, Android display only the Copy menu item, as users cannot cut or paste text.

Material Design contextual menus adapt based on app state
Material Design contextual menus adapt based on app state

Contextual menu

Menus are scrollable

If the height of a menu prevents all menu items from being displayed, the menu can scroll internally. One example is when viewing a menu on a phone in landscape orientation.

Scrollable menu example in Material Design for landscape view

Internally scrolling menu

Cascading menus (Desktop only)

For menus that cascade, position the menus vertically and horizontally based on their proximity to screen edges.

Developer note: Implementations of this component may vary by platform. By using standard platform implementations, you will receive any related future improvements.

Material Design cascading menus for desktop layouts

Cascading menu on desktop

Cascading dropdown menu on desktop

Dropdown menu

Action overflow menu

Menu items Expand and collapse content An arrow that points down when collapsed and points up when expanded.

Single-line display

Each menu item is limited to a single line of text (a single word or short phrase) that describes the action it will perform when selected.

Menu items may also contain:

  • Icons and helper text, like keyboard shortcuts
  • Controls like checkmarks to indicate multiple selected items or states (See List controls)

Menu ordering

Menus with static content should have the most frequently used menu items placed at the top of the menu.

Menus with dynamic content may have other behavior, such as placing previously used fonts at the top of the menu. The order can change based on user actions.

Menu nesting

Menu items can reveal nested submenus. Ideally, limit nesting to one level deep, as it can be difficult to navigate multiple nested submenus.

Material Design menu items examples

Disabled actions

Displaying actions as disabled, rather than removing them, lets the user know they exist under the right conditions.

For example, Redo is disabled when there is nothing to redo. Cut and Copy are disabled until content is selected.

Disabled actions in Material Design examples

Behavior Expand and collapse content An arrow that points down when collapsed and points up when expanded.

Location

Menus appear above all other in-app UI elements.

Material Design menu overlaying in-app UI elements

Example of menu appearing over all other in-app UI elements.

Menus are positioned over their emitting elements such that the currently selected menu item appears on top of the emitting element.

Selected menu item overlays Material Design element

Do.

The currently selected menu item appears over the emitting element.

Do not display a duplicate of the selected menu item.

Material Design: Avoid showing duplicate menu items

Don’t.

Do not display a duplicate of the selected menu item.

Positioning the menu below the emitting element separates it from its context.

Material Design menus overlay their emitting element

Don’t.

Menus are positioned over their emitting element.

Dismissing menus

Dismiss a menu by tapping outside of the menu, or by tapping the emitting button (if visible).

Selecting a menu item should also dismiss the menu. An exception is when a menu allows for multiple items to be chosen, for example, by using checkmarks.

Simple Menus Expand and collapse content An arrow that points down when collapsed and points up when expanded.

Mobile or tablet

Use simple menus in lists to display the options for a specific list item.

Vertical alignment

When close to a screen edge, simple menus vertically realign to make all menu items are completely visible.

Disambiguation: In contrast to simple menus, simple dialogs can present additional detail related to the options available for a list item or provide navigational or orthogonal actions related to the primary task. Although they can display the same content, simple menus are preferred over simple dialogs because simple menus are less disruptive to the user’s current context.

Item selection

Choosing an option immediately commits the option and closes the menu.

Cancelling selection

Touching outside of the menu, or pressing the system Back button, cancels the action and closes the menu.

Simple menu example in Material Design

Example of a simple menu

When opened, simple menus attempt to vertically align the currently selected menu item with the list item. The currently selected menu item is highlighted.

Selected menu item aligns vertically, Material Design

Do.

The currently selected menu item aligns vertically over the list item.

Vertical alignment of selected menu item in Material Design

Do.

The currently selected menu item aligns vertically over the list item.

Do not arbitrarily position the first menu item over the list item.

Menu item positioned over list in Material Design

Don’t.

The first menu item is arbitrarily positioned over the list item, regardless of the currently selected menu item.

When close to a screen edge, simple menus reposition their vertical alignment so that all menu items are completely visible.

Material Design menu item repositioned vertically

Do.

The currently selected menu item normally would be positioned over the list item, but because doing so in this case would cause part of the menu to appear off-screen, the entire menu is repositioned vertically.

Simple menus appear over their emitting element, not below.

Material Design simple menus over their element

Do.

Simple menus appear over their emitting element.

Simple menus do not appear below in Material Design

Don’t.

Simple menus do not appear below their emitting element.

Menu width varies depending on string length, and on mobile is defined as a multiple of a 56dp unit.

Simple menus always maintain a 16dp margin (phone) or 24dp margin (tablet) to the left and right edges of the screen.

Material Design menu width varies with string length

Simple menu with a 16dp margin.

Each unit is 56dp wide.

Minimum width on mobile = 2 * 56dp = 112dp

Material Design menu width varies with string length

Simple menu with 16dp margins on the left and right.

Each unit is 56dp wide.

Maximum width on mobile (in both portrait and landscape) = 5 * 56dp = 280dp

If text in a simple menu wraps to a second line, use a simple dialog instead. Simple dialogs can have rows with varying heights.

Use simple dialog for Material Design multi-line menus

Do.

Use a simple dialog if any text in a simple menu wraps to a second line.

Use a simple dialog, not truncated text, in Material Design

Don’t.

Don’t truncate text in a simple menu. Use a simple dialog instead.

Menus show a persistent scroll bar when content is scrollable.

The maximum height of a simple menu should be one or more rows less than the view height. This ensures a tappable area outside of the simple menu with which to dismiss the menu.

Default scroll bar for scrollable content, Material Design

Do.

Display a scroll bar by default for scrollable content.

Material Design menu may have more items available

Don’t.

Without a scroll bar, it’s unclear if there are additional menu items available.

Don’t duplicate the selected menu item.

Each menu item appears only once in Material Design

Do.

Each menu item appears only once.

Material Design: Avoid showing duplicate elements

Don’t.

Don’t display a duplicate of the selected element.

Simple menus are always left-aligned with the start of the list item text and do not reposition horizontally based on the touch location.

Material Design: Left-aligned simple menus

Do.

Simple menus are left-aligned regardless of touch location.

Material Design: Simple menus don't reposition on touch

Don’t.

Simple menus do not reposition based on the touch location.

Specs Expand and collapse content An arrow that points down when collapsed and points up when expanded.

Specs are provided for various sizes and types of menus and for different platforms. Add 8dp padding at the top and bottom of a menu.

The type style used for menus is defined by the Material typographic scale.

By default, menus use: 16sp (mobile devices), 15px (desktop)
Dense interfaces can use: 14sp (mobile devices), 13px (desktop)

Mobile

Material Design menu specs for various sizes and platforms

Menu item height: 48dp
Menu item text left padding: 16dp
Menu item text bottom padding: 20dp
Top padding: 8dp
Bottom padding: 8dp
Typography: 16sp

Various widths

Material Design menus of widths: 1.5x, 3x, 6x, 7x

Menus of various widths: min width 1.5 x, 3x, 6x and 7x

Desktop

Default desktop menu in Material Design

Default desktop menu
Menu item height: 32px
Menu item text left padding: 24px
Top padding: 8px
Bottom padding: 8px
Typography: 15px

Dense desktop menus in Material Design

Dense desktop menus
Menu item height: 24px
Menu item text left padding: 24px
Top padding: 4px
Bottom padding: 4px
Typography: 13px

Cascading menu

Material Design cascading menu on desktop

Cascading menu on desktop

Cascading redlines

Default Material Design Cascading Menu

Default Cascading menu
Default Cascading menu
Cascading menu top padding: 16px
Cascading menu left padding: 24px
Cascading menu item height: 32px
Menu item icon right padding: 32px
Menu sub-item left padding: 64px
Typography: 15px
Dense Cascading menus can use 13px typography